Повідомлення створено: 25. 04. 2012 [12:35]
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aleax
Alexey Bondarchuk
Автор теми
Зареєстрован(а) с: 27.01.2010
Повідомлення: 73
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Добавил выдачу сигнала Phonon:VideoPlayer::finished() в систему событий OpenSCADA как "ws_MediaFinished":
Патч на svn tag_0.8
Index: src/moduls/ui/Vision/vis_shapes.cpp
===================================================================
--- src/moduls/ui/Vision/vis_shapes.cpp (revision 1804)
+++ src/moduls/ui/Vision/vis_shapes.cpp (working copy)
@@ -1251,6 +1251,7 @@
{
shD->addrWdg = new VideoPlayer(Phonon::VideoCategory, w);
if(shD->videoRoll) connect(shD->addrWdg, SIGNAL(finished()), shD->addrWdg, SLOT(play()));
+ connect(shD->addrWdg, SIGNAL(finished()), this, SLOT(MediaFinished()));
((VideoPlayer*)shD->addrWdg)->videoWidget()->installEventFilter(w);
mk_new = true;
}
@@ -1312,6 +1313,12 @@
return up;
}
+void ShapeMedia::MediaFinished( )
+{
+ WdgView *w = (WdgView *)((QWidget*)sender())->parentWidget();
+ w->attrSet("event","ws_MediaFinished");
+}
+
bool ShapeMedia::event( WdgView *w, QEvent *event )
{
ShpDt *shD = (ShpDt*)w->shpData;
Index: src/moduls/ui/Vision/vis_shapes.h
===================================================================
--- src/moduls/ui/Vision/vis_shapes.h (revision 1804)
+++ src/moduls/ui/Vision/vis_shapes.h (working copy)
@@ -234,6 +234,8 @@
//************************************************
class ShapeMedia : public WdgShape
{
+ Q_OBJECT
+
public:
//Methods
ShapeMedia( );
@@ -245,6 +247,11 @@
bool eventFilter( WdgView *view, QObject *object, QEvent *event );
void clear( WdgView *view );
+
+ public slots:
+ //Public slots
+ //>> VideoPlayer emit signal finished
+ void MediaFinished();
private:
//Data
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Повідомлення створено: 27. 04. 2012 [13:00]
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roman
Roman Savochenko
Moderator Contributor Developer
Зареєстрован(а) с: 12.12.2007
Повідомлення: 3750
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"aleax" wrote:
Добавил выдачу сигнала Phonon:VideoPlayer::finished() в систему событий OpenSCADA как "ws_MediaFinished"
Добавил.
Тогда уже объединить с заворотом и снятием атрибута "Play".
Learn, learn and learn better than work, work and work.
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